Grow: First Model Iterations

0 Comments
Iterations

#1
This is the original form that I begun with. I created this in 3DS Max using a cylinder to form the base and tubes to form the rest. I decided to use tubes because they are hollow, but I made sure that the thickness of these tubes are thick enough to be printed safely in 3D.

#2

#3

#4

#5

#6

With these iterations for model #1, I created a simple form in 3ds Max using a cylinder for the base and many tubes for the individual pieces. I then applied modifiers to create iterations of the forms. I mainly use the bend, skew, taper and twist effects to produce the forms I currently have.

And then I realised that some of the pieces were going to be too thin and not worth the risk incase breaking were to happen. This is down to my bad maths. So i modified the form that I was the happiest with and am going to use this one for further development.

#7


You may also like

No comments:

Powered by Blogger.