DSDN101: Caritas Challenge Slum Stop Motion

To advertise the Slum Challenge within the 24 hour Caritas Challenge 2014, I have created a stop motion video. This stop motion video is aimed at intermediate and secondary school aged people. I have based it on the idea of tetris blocks as it is something the target audience can relate...

Read More

DSDN101: Sound Development Part 1

I have been doing some tests to incorporate sound. I have had to modify the idea of using 8 bit sounds because the rate at which the tetris blocks were dropping and the letters was too fast and became a blur. When I tried to slow it down the frame rate...

Read More

DSDN101: Stop Motion Scene 1 Part 1

This is the development of my stop motion so far. I had to split up the first scene into part 1 and part 2 because my camera went out of battery faster than I expected. Although this is an annoying problem I have found a way around it so all is...

Read More

DSDN101: Planning Scenes

I have been planning my final stop motion and broken it down into scenes. This is to help me make each scene then see how long it is all taking. As I know the final one will take a very long time to film, it is crucial that I break it...

Read More

DSDN111: Summary

Within my joint I decided to look at the actions of rotation and lock. As I wanted to create a movement that was meant to be followed on a directed a path, a sort of three dimensional puzzle was created that allows you to move deeper, but locks in from either...

Read More

DSDN111: Stop Motion

I have made a stop motion of the movement of my joint. This is so the movement of rotation and lock can also be seen but also changing from the on position to the off position once the latex has been destroyed by the movement within the joint. ...

Read More

DSDN111: In My Workshop

Images from my session in my workshop. Within this you can see the development of the model. ...

Read More

DSDN111: Use of wire

I have used wire in different ways within the model. I have incorporated it into the form to give the model structural support, aesthetics and also as a operating mechanism. On the end of the handle is a sharp point that is used to pierce the through the latex and goes...

Read More

DSDN111: Interface Design

I have been looking at interface design and realised that I need to draw influence on the idea of moving the handle. I decided to do this by using a round piece of wood, something that the hand is able to identify with and combine initiative with to begin movement around...

Read More

DSDN111: Combining Basswood and MDF

I have decided to combine MDF and basswood and the basswood is very solid and contributes very well as part of the handle that breaks the latex. The weight of the basswood helps in breaking through and deteriorating the latex. This is a very important component as it relates to how...

Read More

DSDN111: Orthographic Projection

I have chosen to do an orthographic projection consisting of a plan and two elevations. I felt this was the best way to show a three dimensional object in a two dimensional drawing as you can see a range of angles. If I were to use a section cut it would...

Read More

DSDN101: Test with Post It's

I had conducted a quick test to see if my idea will work with Post It notes and to determine their size and tetris shapes. This was a good experiment as I had to make my tetris pieces and also had to determine where I was going to do the shoot...

Read More

DSDN101: Change in materials

I have also had a change in materials. Instead of using wooden blocks as I had previously planned too, I am going to use notepad squares in an assortment of colours. Each colour will represent one of four tetris shapes that I am including. The reason I am doing this is...

Read More

DSDN101: Tetris Pieces

After receiving some feedback during the critique I have had a rethink about how to make my stop motion more effective. I have decided that I am going to play more on the tetris idea so that it seems like the user is in control.  To do this i am going...

Read More

DSDN111: Final Storyboard

I have completed my final storyboard incorporating layers of drafting film on which I have drawn the five frames of the storyboard. Each layer represents a layer within my joint model. This way there is a unity between the storyboard and the actual actions that are occurring. Within the storyboard you...

Read More

Inspiration

Today's inspirational things: Postmodern Lettering Table made of a branch. Combination of natural and synthetic design. Good package design also good interface design Modernism, displaying Bauhaus principles of working the eye around the page. Seeing not just looking. Fluidity ...

Read More

DSDN111: Critique Feedback

The review of work went better than expected as I showed Elle and Hans my development so far. There were many great ideas passed around for further development and I learned a lot about my own model and ideas for further development. Tips for my model: Look at using wire in...

Read More

DSDN111: Model for Critique

This is my model for the critique and where it is up to in terms of development. At this stage I am planning to use wire binding to hold the layers together as a structural aspect. But I will not be using the type of wire that I currently am as...

Read More

Inspiration: My Home

I lived in Stratford, Taranaki for about 5 years and am looking at what I used to take for granted as inspiration. The whole town was based around Shakespeare and his plays. All the streets are named after things to do with him or his plays, the town is even named...

Read More

Powered by Blogger.