Interactivity & Control: My Interaction

My Interaction:  With my interaction, I wanted to focus on objects moving independently of each other based on mouse movement. What I created in the end was different from the starting plan, but I am happy with the interaction I have create. I believe this interaction is successful because there...

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Interactivity & Control: Interaction Vs Control

 At the start of this project, we were asked three questions and to keep these in mind while creating our interactive mouse toys. These questions were: -How does control differ from interaction? -What makes an interaction "fun"? -How can interaction be used as an engaging form of control? Well, now...

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Interactivity & Control: Testing

I have tested my interaction to see how a user would interaction with the movement of objects around the screen due to the limitations that were in place. Video: I noticed that the user became frustrated as they tried to overcome the limitations that were in place to limit the...

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Interactivity & Control: Canvas Size + Number of Objects

Time to investigate the canvas size and in relation the number of objects that will be situated on the page of the interaction. Originally I started using a canvas size of 500 x 500 pixels with 5 objects on the canvas. #1 This size and number of objects was good...

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Interactivity & Control: Background

I have tested a range of background colours to make the composition more interesting. As I have changed my colour palette used in the objects, there is a limited tone of colours which are available to use that compliment the colours used in the objects. I have also removed the...

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Interactivity & Control: Colour

After investigating colour, I have chosen the combination of colours that I want to use in my objects. I have decided to use a mixture of bright and pastel colours, which become lighter moving outwards from the centre of the objects. ...

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Interactivity & Control: Colour Investigation

 Investigation of colour Chic Rainbow - Alea Sebastian These colours are nice and bright, therefore attracting the users eye. Potentially too bright to stare at for long periods of time. Cheer Up Emo Kid - Electrikmonk These colours are dimmer than the previous one. There is a good amount of...

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Interactivity & Control: Object Shape

Now that I have a form of interesting interaction, I want to focus on the design of the interaction. At the beginning of this project I thought I had created a shape that I was happy with because you could see a difference in the rotation of the object. Now I...

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Interactivity & Control: Shape Investigation

I am investigating potential shapes that I could use in the design of my objects. Modification #1: I have added some more lines and ellipses to the shape to make it look more interesting. This was the first modification I found and it makes it harder to focus on just...

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Grow: Render & Photography

Render: Photography: Relating back to my precedent images at the beginning of the project as I began to investigate an aspect of pattern, this is what I have created. New forms made due to slight changes. Through creating iterations I have designed three digital models in 3ds Max, and had...

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Grow: Hi Resolution Photo

Hi-Res Render With this image I wanted to envelope my model in the contextual environment, without the scene distracting from the focus on the model. The pieces of plant in the environment that are in focus in a way contain and envelope the model. However, the rest of the plant...

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Grow: Hi Resolution Render

I have created my final render in 3ds Max. To get to this point involved a lot of testing and trialing with composition and lighting. I have finally decided upon the composition of my three models, which are then further displayed with lighting. I have chosen this composition as it...

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Grow: Photography Session

Photo Shoot! I have taken a range of images of my model, both in context and in the photo graphics studio. In the studio: When I was taking photos in the studio I found that because the model was symmetrical there was not a lot of variation. I took as...

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Grow: Rendering

I am now creating my final render with the final composition and perfecting the lighting that best enhances the dynamics of my three models. As the aspect of pattern that I investigated was the growth of a pattern due to slight changes, I am trying to focus on changing the...

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Interactivity & Control: Narrative

With this project, my initial idea was large and heavy. I originally wanted this interaction to follow a life cycle of new objects being created, movement occurring and under certain conditions destruction of objects to occur. To continue the interaction, I had though there should be a way to create...

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Grow: Model Is Printed

I got my model back! Now its time to go through the stages of cleaning the model. When I got my model back it didn't resemble anything like what I had created because of the resin surrounding the form while it dried. The resin was a layer created to help the...

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